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Planning for the “Positive” is Different in 2020

Coaches are creatures of habit. We want things done a specific way, which in most cases is “how we have always done it.” As the coronavirus has shown, the best coaches must find a way to adjust, adapt, and accept the things that are out of our control. In this post, we will provide some suggestions to help you work with your administration to provide a positive experience, put safety first, and we hope that it will help you finish the season with your team on the floor.

HAVE A PLAN, BEFORE THE FIRST “POSITIVE”:

  • There is a strong chance that someone in your program is going to test positive for COVID. Accepting that will allow you to move forward with planning for this reality.
    • What if the Head Coach tests positive, or is exposed, and has to miss a minimum of 14 days?
    • What if an Assistant Coach tests positive, or is exposed, and has to miss a minimum of 14 days?
    • What if your best player tests positive, or is exposed, and has to miss a minimum of 14 days?

ARE YOU PREPARED FOR THESE SITUATIONS?

When Alabama Football Coach, Nick Saban, had his first false positive (he recently missed a game, from actually testing positive), I was impressed with the Alabama Football program’s response. It was organized, there was no panic, and they continued with their business. As Matt Zenitz wrote in THIS article for AL.com, the goal was to make things “as normal as possible.” There is also a video press conference where Saban acknowledges that they had a plan if any of the coaches were to test positive. So how do YOU go about preparing this plan?

STEP ONE: Put your coaching staff responsibilities to paper. Share this document with your staff. Here is an example from our program. We also have a program guidebook, which dives deeper into the specifics of each coach’s roles during practice, as well as before, during, and after games.

STEP TWO: Discuss and plan how responsibilities will shift if each individual coach (or collection) of coaches has to miss time.

STEP THREE: Let your players know that you are planning for this to take place, so that is mentally prepares them ahead of time.

 

Another area that coaches should plan and adapt, are practices and game day procedures. Here are some of the things that we have put in place.

  • Everyone must wear a mask inside of the building at all times.
  • No more than four players allowed in the locker room at a time (this allows for effective distancing). Your locker room might be different.
  • Players bring their own water bottles.
  • Players are temperature checked and screened before practice. We also apply hand sanitizer at that time.
  • Whenever we “circle up,” we have used floor markings (volleyball 10-foot attacking lines) to keep our team spread out.

 

  • Coaches where masks throughout practice. CLICK HERE to find the mask worn by a lot of college coaches, which I have found to be the best mask to wear when coaching.
    • I ordered a 3-pack of the BLACK mask for our Assistant Coaches too.

GAME DAY

  • We committed to NO SPECTATORS for all home games. This was a decision from our administration, which we supported. While we miss having fans at the game, it does increase our opportunity to successfully finish our season. We are streaming all games via the NFHS Network.
    • If you don’t have a budget to stream games, you can easily stream FOR FREE, via YouTube. It might not be the best quality, but it is better than missing multiple games due to the spread of COVID.
  • Bench setup has been adjusted, to try to mimic the NBA benches. After the success of the NBA bubble, we found a cost affordable way to create a “safe space,” for each player.
    • Each player has their own assigned seat. The first row of chairs are our four coaches and our first sub. The third row of chairs are our starters. The second row are for our bench.
    • Each player has a plastic basket behind their chair, for additional masks, their water bottle, towels, a ziploc bag for masks that are already worn, and hand sanitizer.

 

Timeout organization

  • This is another area that coaches should consider. In the past, a timeout would have looked like this:

  • We have now changed our timeouts to increase distance between players, our players wear masks, and we do not share chairs.
    • We purchased six stools via Amazon. We keep them against the wall, at the end of our bench.
    • For full timeouts, our assistant coaches are responsible to set up the six stools on the corner of the court, near our bench.
    • Players in the game grab their mask and water bottle, before coming to the stools.
    • Players who are not in the game stand behind the stools.
    • At the end of the timeout, our coaches wipe down the stools with Clorox wipes and place them back against the wall.

  • For 30-second timeouts, we remain on the floor, spread out in a semi-circle.

 

LOCKER ROOMS

  • We are NOT using locker rooms on game days this year. There is no reason to put 12-15 people into a small space, for an extended period of time. Instead, we have created areas in our gym, using the same stools that we have for timeouts. 
    • We set up 15 stools into a semi-circle, on the sides of our bleachers. A chair is placed in the middle for the coaches. At halftime, our players all put on their mask, grab their water bottles, and walk over to our meeting area.
    • Stools are spread out, in multiple rows.
    • At the end of halftime, our assistant coaches wipe down the stools with Clorox wipes.
    • We have the same set-up, on the opposite side of the bleachers, for visiting teams.
    • The same process is used post game.

There are a lot of other processes and procedures for coaches to consider, but these have worked well for our program. The key to having a successful season, is the same as helping your team improve. We must eliminate our ego, avoid being stubborn, and adapt for the betterment of our program. If we are stubborn to our old ways, the pandemic is sure to shorten our season. We can finish the season on the court, if we all work together, share best practices, and are willing to be flexible. Lastly, there is no perfect solution, for the imperfect situation that we find ourselves in, but we must always remember that our main mission is to provide student-athletes with a worthwhile experience. 

Ball Screen Reads: Derrick White

Who is the most efficient ball screen player in the NBA (minimum 100 possessions)?

Most people would guess Damian Lillard, Luka Doncic, or Chris Paul? While all three of those players are really good, the correct answer is Derrick White of the San Antonio Spurs. Including his passing, the Spurs have a PPP (Points Per Possession) of 1.13 when he is the ball handler in pick and rolls. That is the best in the NBA.

Below is a video that shows three basic reads from Derrick White.

  1. Defender goes OVER the screen
  2. Defender goes UNDER the screen
  3. Derrick White REJECTS the screen

TELLING vs TEACHING | Being a Great Teammate

We all want our players to be great teammates. We are constantly telling our players to put the team first, but are we intentional about teaching players how to do it? If you are teaching players how to be a great teammate, then it should be explained, players should learn how it sounds, as well as what it looks like to put the team first. Below are five steps to create great teammates in your program.

 

EXPLAIN WHAT IT MEANS TO BE A GOOD TEAMMATE

If this is important to your program, then it needs to be outlined within your core values. For example, two of our core values connect to being a great teammate. The first is RELATIONSHIPS. We talk about what it means to develop relationships and how it connects everyone within our program. The second is SERVANT LEADERSHIP. The purpose is to seek ways to serve others, which includes our teammates. By connecting being a great teammate to two of our core values, it empowers the fact that being a great teammate is more than an expectation. It is who we are and what we do.

 

TEACH PLAYERS WHAT IT SOUNDS LIKE TO BE A GREAT TEAMMATE

One of our favorite activities to do is the “Rock, Paper, Scissors Challenge.” In this activity, players do a best of three series of the game Rock, Paper, Scissors. The winner finds another teammate to play against. The loser becomes a “HYPE GUY” for the winner. You continue this until you have two players remaining in the Championship. At that point, they have a team of “HYPE GUYS” behind them. It creates a fun environment. At the conclusion of the Championship, we let our players know that we expect our bench to be full of “HYPE GUYS.” Now that we have taught our players what it sounds like to be a great teammate, it can be an expectation for the players.

 

 

TEACH PLAYERS WHAT IT LOOKS LIKE TO BE A GREAT TEAMMATE

Similar to teaching players what it sounds like to be a great teammate, this lesson allows us to hold players accountable. The best tool for teaching players what it looks like to be a great teammate is film. We will use clips from other teams at the beginning of the season. As the season continues, we will use clips of our own team. It could be all four players sprinting to help up a teammate who has gotten on the floor. It might be our bench celebrating a positive play. It could be a teammate giving positive reinforcement to a frustrated teammate. Too many coaches want to point out the negative behavior on the bench. While this is a form of accountability, it is also highlighting the behavior that we do not want. It can be much more powerful to show positive examples, and then find a way to reward that behavior. Another way to teach players what it looks like to be a great teammate is to meet them on their level. In this case, we are talking about social media. A tweet or instagram post that promotes being a good teammate will reach some of your players better than a lecture. A social media post is a great way to utilize messaging that players want to absorb.

 

 

SHARPEN THE SWORD

Like a fundamental skill, being a great teammate requires repetition. If you want your players to be great teammates, you must continue to “sharpen the sword,” to avoid the message becoming dull. Like any fundamental skill that we teach, you should be constantly looking for positive examples to reinforce your expectations.

 

ACCOUNTABILITY

After you have taken the steps to teach and reinforce the expectations of being a great teammate, it is time to hold your players accountable. One common mistake is that coaches hold their bench players more accountable for this behavior. While all players must be held accountable, your best players must be held to the highest standard. This will resonate with your players and it highlights the importance of being a great teammate.

 

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TELLING vs TEACHING | Communication

We are launching a new series that we are calling TELLING vs TEACHING. This is motivated by a recent video that was posted by Brian Kight. Check out the video below, to learn about the most under-coached profession.

 

 

How is it possible that coaching is the most under-coached profession? The answer is very simple. There are no clearly defined requirements to get into coaching. To take that a step further, we are seeing more coaches TELLING players what to do, as opposed to TEACHING players how to play the game. Below are some of the examples that you might hear in a gym:

“You’ve got to finish that!”

“Talk on defense!”

“Take care of the ball!”

These are all examples of TELLING, when experienced coaches understand that the key is to spend your time TEACHING your players. Here are some “teaching” examples, which align with the same “telling” statements from above.

“Keep your eyes and chin on the rim!”

“Talk it, touch it, switch it on the ball screen!”

“Get to two feet in the paint and throw to what you see!”

While these are general examples, it is most important that coaches recognize the value of TEACHING players how to play the game. TELLING players what to do is counter productive for an experienced coach, because the goal is to create an environment that is conducive to learning and improving.

The topic of the first blog post is to discuss communication. One common misconception is that players do not want to talk. In most cases, the problem is actually that players do not know what to say. Most coaches have been around teams that talk, laugh, make jokes, and are loud off the floor. As soon as players get into a practice, they stop talking. It is not an unwillingness to talk. The problem is that no one has taught players what to say. How much would your team improve if all of your players communicated like PJ Tucker in the video below?

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Before we can teach our players how to communicate effectively, we must equip our coaches with a process to break it down with their teams. If we don’t coach the coaches, then we will be back in the habit of telling our players, instead of teaching them. Here is a great way to break down communication into three phases for your team.

PHASE ONE: What are you doing?

In Phase One, players are encouraged to simply talk through what they are doing individually. This might sound like, “I’m in help. I’ve got the ball. Jump to the ball. I’m in a gap.” This is the starting point for players. The key is to correct terminology, but never tell a player that they are wrong. We want to build confidence!

PHASE TWO: What do you see happening?

In Phase Two, players are talking about what they are doing, but also what they see happening. This is where the communication starts to involve their teammates. This might sound like, “I’m in help. Cutter coming through. Ball screen right. Ball screen right. I’m hedging. You’re back. I’m here.” It is being able to communicate what is happening in that particular moment. Once again, as a coach, we want to hold players accountable to communicating with our terminology, but we do not want players to ever feel like they are wrong. Furthermore, this is where you will see breakdowns in communication between teammates. It is essential that you encourage players to work through it. Coaches should take the role of mediator, to keep communication productive, but should not shut down the back and forth between players.

PHASE THREE: What is going to happen next?

In Phase Three, players reach an elite level of communication. This involves being able to recognize and call out actions before they happen. It is unlikely that you will get your entire team to this level, but the best teams have a couple of these types of communicators on the floor at all times. Phase Three communication might sound like, “Ball screen coming. Ball screen coming. Be ready to switch it. I’ve got help on the slip. I’ve got help on the slip.” In this example, it is recognizing an action early, communicating the plan to teammates, and also acknowledging coverage for a potential counter from the offense. 

As you look to create better communication with your team, the key is to TEACH players how to talk. If you find yourself saying, “we need to talk,” then you should consider stopping and going one layer deeper to discover why your players are not talking. A mediocre coach tells the players what to do. A great coach teaches the players how to learn what needs to happen. If you take ownership for becoming a better teacher, your teams will improve, and your program will be on the path to sustainable success.

Do you have thoughts on TEACHING vs TELLING? You can share them by connecting with us on social media (@DynamicCoaches). You can also e-mail us at: INFO@dynamiccoachingtools.com

ABC’s of Bad Coaching

Go to social media and you will see a constant trend of “coach bashing.” Parents complain about coaches. Players complain about coaches. High school coaches claim that AAU coaches are ruining the game. AAU coaches claim that HS coaches are too political and hold their players back from maximizing their potential. So, do bad coaches exist?

Yes. Bad coaches are everywhere. There are bad high school coaches, bad AAU coaches, and bad collegiate coaches. “Bad” is a relative term, which depends on who is judging the performance of each coach. Before this starts to sound too negative, which we might have already passed that point, we need to explore what makes a “bad coach.” Below you will find the ABC’s of “bad coaching.”

 

A| About Me

This is the coach that thinks that the 45-point win is about his coaching ability and not the massive talent advantage on his roster. When a coach makes the success of the team about themselves, they lose sight of the number one objective for all coaches, which is to serve their student-athletes. The “about me” coach can not move past their ego, which prevents them from empowering their players, and ultimately stunts the development of the people within their program.

 

B| Blame Others

Some coaches are undefeated, if it weren’t for those darn officials. Bad coaches find countless reasons to avoid taking ownership for the challenging moments that come with the job. When the team suffers a loss, the players are referred to as “they.” You might hear something like, “they didn’t want it bad enough.” Good coaches are able to take ownership for the challenging moments, and maintain the focus on what “WE” need to do to work through challenging moments. Bad coaches that “blame others” survive by pointing a finger at the uncontrollable things, which take the attention on things that the coach could be doing better. Blaming others is like vomiting around your team. You feel better afterwards, but everyone around is disgusted, doesn’t want to be there anymore, or is also vomiting out the same blame that started with you. 

 

C| Complaining

This bad coach is always talking about what could be accomplished, if they had the same advantages as everyone else. Complaining is frustrating to everyone else, does you no good, and does not move your team forward. Instead of being jealous and complaining about what a successful program has, use that energy to study other successful programs. Unfortunately, complaining gives a bad coach the satisfaction of deflecting the negative attention. All coaching jobs are not created equal, but all coaches are also not created equal. Bad coaches complain, because it makes them feel better about themselves. Good coaches spend their energy attacking the challenges, so that their competition will eventually complain about the program that they have built. Bad coaches are about themselves, they blame others, and there is always something to complain about which establishes a negative and losing culture.

 

Thankfully, we can find incredible examples of coaches who are avoiding the ABC’s of bad coaching. These coaches take ownership and accountability for everything in their program. By taking ownership, the coach is empowered to find a way to embrace challenges, improve each day, and eventually build a championship culture. Coaching is a challenging job and the ABC’s of bad coaching will tempt all of us. Put your players first, take ownership for challenging moments, and maintain a positive outlook and your program is destined for a bright future.

Drill of the Week | Transition Shooting

Transition Shooting is a drill that is a great way to start practice, work on passing the ball ahead, or it can be used as a game day shooting drill. The drill is used for five minutes and should include a target score. This score should be adjusted to an appropriate level for each team. Below are some suggested scores.

MS TEAM = 100 points | JV TEAM = 125 points

VARSITY TEAM = 150 points | COLLEGE TEAM = 200 points

The drill begins with three lines on each baseline. On one baseline, where the drill will begin, there is a ball with the first person in the middle line. There is also a ball with the second person, in the outside lines. On the other end, the two outside lines have a ball (see diagram below). The three players who are running will all touch the ball once, which means that two passes will be made. The ball should not need to hit the floor. The final player to touch the ball will score a lay-up. The other two players will receive a pass from the outside lines on the baseline, to shoot a 15-foot jump shot, or a 3-point shot. The middle line will get the ball out of the net, from the lay-up, to initiate the transition the opposite direction. Below is the scoring:

Layups = 2 points

15-foot shots = 2 points

3-point shot = 3 points

If the ball hits the floor = 0 points

Below is a diagram of the drill. If you need more information, or want to know about alternative ways to run the drill, you can reach out to CoachBrotherton@dynamiccoachingtools.com

 

FastModel Finish | Up North Challenge 2019

The 10th Annual Up North Challenge tips off on Friday Night, in Shepherd, Michigan. For this year’s event, we have decided to take one of the most exciting new concepts in basketball, and incorporate it into our tournament. You can learn more below.

If you are in love with the sport of basketball, you might have noticed an interesting basketball tournament that has taken place each of the last five summers. The event we are referring to simply goes by the name, “The Basketball Tournament (TBT),” and allows anyone the opportunity to compete for $2 million dollars.

One of the most recognizable things about The Basketball Tournament is the way that games end. Every game ends with a game winning basket, thanks to their “ELAM ENDING.”

Per TBT’s website, “The concept was developed by Cincinnati Reds groundskeeper and Ball State professor Nick Elam. After logging hundreds of NBA and college games, he came to an obvious, yet profound conclusion: intentional fouling (a) doesn’t work and (b) is incredibly boring to watch. From there, he spent years trying to figure out a way to eliminate this archaic late-game ritual. It ultimately became the Elam Ending.”

At this year’s 10th Annual, Up North Challenge, we will introduce our own version of the “Elam Ending.” Thanks to the help of our friends at FastModel Sports, we will implement the “FASTMODEL FINISH!” The FastModel Finish rules are simple.

  1. If the game is within 20 points, at the first dead ball under 4 minutes, the FASTMODEL FINISH will go into effect.
    • If it is over a 20 point margin, the clock will continue to run.
    • If the lead is still 20+ points at the 2 minute mark, the game is over.
  2. If the FASTMODEL FINISH is in effect, at the first stoppage under 4 minutes, there will be a “30 second timeout.”
  3. During the timeout, the officials will write the “target score” on a dry erase board next to the court.
    • TARGET SCORE = Leading team’s score +7
  4. When play resumes, the clock will be turned off, and the first team to hit the “target score” is the winner.
  5. EVERY GAME ENDS WITH A “GAME WINNING SHOT!”

While we can not take credit for the concept, we are excited to receive feedback from the 48 teams and coaches in the Up North Challenge. Nick Elam watched and catalogued literally thousands of NBA and March Madness games, and found that teams resort to intentional fouling roughly half the time. In the 2018 NCAA Tournament alone, teams in 44 of the 70 second halves/overtime periods tried to come back by purposefully fouling. However, according to Elam’s data, in only three of those 44 occasions did the trailing team eventually come back to tie the game or take the lead.  Our “FastModel Finish” will hopefully improve the end of game situations, create more excitement for the players, and open the eyes of basketball coaches to some alternative ways to end a game. At the conclusion of the tournament, we will be sending out a google form, to request feedback from all 48 teams. Once we have that feedback, we will be sharing a blog post with FastModel Sports, and talk about the positives and negatives from the “FastModel Finish.”

 

FUN FACT
The Up North Challenge and The Basketball Tournament have a small connection. Camp Darryl, a program started by Darryl Matthews, has played in all 10 Up North Challenge tournaments. An all-time great shooter, Travis Bader, played for Camp Darryl. Travis Bader played an important role in helping Overseas Elite win multiple “The Basketball Tournament” titles.

Team Building: “ABC Team Challenge”

Is your team struggling to COMMUNICATE IN CONFLICT? The phrase, “communicate in conflict” refers to the communication when a mistake is made, adversity hits, and frustration shows up. The best teams are able to clearly communicate, learn from the challenges, and get to the next play. The ability to be a team that communicates well, in these conflicted moments, comes from trust and experience. This simple team building exercise teaches teams to focus on learning from mistakes, not overreacting, and getting to the next play. Below are the details for the ABC Team Challenge and two videos of teams completing the challenge.

The “ABC Team Challenge” usually takes less than ten minutes, and is a great way to start of end practice.

You can follow Dynamic Coaching Tools on Twitter or Instagram at: @DynamicCoaches

A Coach’s Best Friend: Film

Throughout this season, I have come across multiple coaches who are not filming games. Every time this happens, I respond with an e-mail, encouraging coaches to stop ignoring the opportunity to improve their coaching staff, team, and individual players. It is our belief that all varsity coaches should be filming every game. This is part of your job, and you owe it to your players. Furthermore, filming practices can also be very beneficial. Below are the reasons that we believe that Film is a coach’s best friend:

1- It is the best teaching tool!

As the saying goes, “the eye in the sky don’t lie.” Film allows players to watch their mistakes and these teaching moments are very beneficial to player development. Film can help a team better understand areas for improvement, challenges from opponents, and it provides clarity for everyone in the program. There is no better teaching tool than an organized, well planned film session.


2- Players need film for college coaches.

Most high school coaches have players that are interested in playing at the college level. Your players will need film, so college coaches can evaluate them. By providing film to college coaches, you are doing your part to help your players have an opportunity to continue their careers.

3- You can exchange film to scout opponents

One of the worst phrases that coaches say is, “We don’t scout, because we are just worried about us.” This is code for, “I am too lazy to prepare my team to win.” As a varsity basketball coach, you should be scouting your opponents. This is especially important in league play. Scouting provides an opportunity to steal points for your team. It is very impactful, against good teams, if you can prevent 4-6 points for your opponent, and generate 4-6 easy points for your team. If you are not filming and sharing film, other coaches will be less likely to help you with film.

4- Film helps ensure accurate stats

Filming games will help your staff ensure that you have accurate stats. Depending on a student manager to take stats during the game is fine, but there is a strong chance that those stats are not accurate. Film can be used with services like Krossover or Hudl, which will provide statistical breakdowns of your team. Stats are also important for recognizing and rewarding your players for big achievements. It might be scoring 1,000 career points, or providing proof that a player should receive all-league or all-state honors. The stats also allow coaches to provide a program record book, which is a great way to honor the best players throughout the history of your program.

5- What you see during games is only part of the picture. Film fills in the gaps.

When you see post game interviews with the best coaches, you will regularly hear them answer questions with, “it is hard to answer that without looking at the film.” This is because the best coaches know that the film will provide valuable information. You can look at a box score and see the results. It might be a lack of offensive rebounding, too many turnovers, or poor shooting. Film fills in the gaps, and answers the question of WHY those results happened. If you do not watch film, then you are taking an educated guess, as opposed to finding the undeniable answers that can help your team improve.

If you are a high school coach, make sure that you are filming games. Film is your best friend, and will help you maximize the development of your team.

You can follow Dynamic Coaching Tools on Twitter or Instagram at @DynamicCoaches

New Year: Is your team ready to win?

As the calendar turns over, basketball coaches begin conference play, and hope to have the answer to how their team can win. Through the experiences gained from October to December, most teams have had an opportunity to be challenged, learn from adversity, and establish an identity. Below are three questions that you had better know the answer to, if you want a chance to win your league:

What does your team do better than anyone else in your league?

✔ What is your team’s biggest weakness, and how can you help your team overcome it?

✔ Do your players know and accept their roles?

These three questions are guiding thoughts, which will give your team a chance to play their best basketball. We hope this helps your coaching staff evaluate where your team is at, as you prepare for the most important stretch of the season.

You can follow Dynamic Coaching Tools on Twitter at @DynamicCoaches

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