Every coach wants to have a floor general. A floor general is an extension of the coach.
Here are the 10 attributes every coach should want from their point guard.
1. LEAD BY EXAMPLE!
Sprint to the spots. Front of the line.
2. COMMUNICATE!
Vocal on both ends of the court. Guide teammates.
3. POSITIVE ENERGY!
High fives, fist bumps, and positive talk.
4. KYP!
Know your personnel. Know when and where to get your teammates the ball.
5. PLAY WITH POISE!
Know when to pass, attack, and pick up your dribble.
Spot ups, pin downs, flares, and curls.
7. MID-RANGE SKILLS!
Do not drive too deep. Have variety of floaters, runners, protected finishes around the rim.
8. WORK ON DEFENSE!
Pressure and contain ball handlers.
9. CHANGE OF HEIGHT & SPEED!
Keep the defense off balance. Allow time for plays to develop. Make help side move.
10. MAKE FREE THROWS!
Capitalize on the freebies. Show confidence. Allows team to set up defense.
If you have questions or want to learn more, reach out to Coach Eric Brotherton.
You Might also like
-
20 & 10 CHALLENGE
Successful coaches are creatures of habit. They create systems and processes that allow them to attack each day in an organized way. While reading the book “The 5AM Club,” by Robin Sharma, we were introduced to the “20/20/20 Formula.” This formula offers a simple way to get a great start to your day. The 20/20/20 Formula includes:
20 minutes of exercise
20 minutes of meditation or in-depth reflection
20 minutes of learning or reading
We have been using this formula with our team. Our players receive off-season points, if they post their 20/20/20 Formula before 9:00AM. We made a couple of minor adjustments, so our program 20/20/20 includes:
20 minutes of exercise
20 minutes of reading or listening to a podcast
20 minutes of meditation or writing out a schedule for your day
Lastly, we are going to use this to start an exciting new Challenge for coaches! It is going to be the DCT 20 & 10 Challenge.
This challenge will be the 20/20/20 Formula, with a basketball twist, and it will last 10 days. The first group will go from August 12 – 21.
Dynamic Coaching Tools (DCT) 20 & 10 Challenge
- We will have 10 coaches in the initial group.
- Each morning, coaches will exercise for 20 minutes, read for 20 minutes, and will meet on a scheduled Zoom call for 20 minutes. We will meet at 6:30AM (CT) | 7:30AM (ET).
- The 20 minutes zoom call will be a web clinic. This short web clinics will be led by the coaches in the 20 & 10 challenge. Each day, a new coach will present, based on a schedule that will be shared with the group. Coaches can pick any topic that they want to present about, as long as they can present for 20 minutes.
- At the end of 10 days, every coach who completes the challenge, will have a chance to launch their own group.
Are you interested in joining us to create better habits, optimize your mornings, and network with other coaches?
Fill out the form HERE. We have limited spots. If you miss out on the first 20 & 10 Challenge, we will offer you an opportunity to join us when we “run it back” at the end of the August. -
Three Ideas from the Football Field
Coaches like Buzz Williams and Tom Izzo regularly reference the way that Football coaches do things. They also credit football coaches for making a positive impact on their programs. All basketball coaches should be looking around for great ideas, and other sports offer some opportunities to learn and grow. Below are three ideas, which basketball coaches should steal from their football programs.
1 – Script your first few possessions of the game
A great way to help your team find a rhythm offensively, is to script the first few half court possessions. The number of possessions is dependent on your teams ability to retain information and then execute. We like to script our first three possessions, as well as our first baseline out of bounds play. By scripting it, we are able to put our players into a comfortable position. We can select the set, based on something that we scouted on film. The players that are in a position to make a decision, or take a shot, have practiced that specific scenario the day before the game. This builds confidence. Furthermore, this is especially successful in hostile road environments, as you try to take the crowd out of the game.
2 – Put an Assistant Coach over both sides of the ball
As a Head Coach, one of the hardest things to do is to give up control. In reality, we need to recognize that we have all of the power, but no control at all. We can work on things, but it is up to our players to execute. We can ask our Assistant Coaches to be engaged, to buy in, and to help develop our team. Football coaches make the ultimate decisions, but they also hire an Offensive and Defensive Coordinator that they can trust. These Assistant Coaches play a major role in the success of the team. It also allows the Head Coach to focus on a specific side of the ball, without the other side feeling neglected. In practice, we might want to focus on the defensive side of the floor. Who is holding the offensive players accountable to do things the right way? Assigning an Assistant Coach to each side of the floor, will allow the Head Coach to focus on specific aspects of the team development, while also ensuring that nothing is neglected.
3 – Stress the importance of Special Teams
Football coaches make a huge deal about the impact the Special Teams have on the game. What are Special Teams in Basketball? We view Special Teams as baseline out of bounds plays and sideline out of bounds plays. Other coaches will add factors, such as points off of turnovers, second chance points, or free throws made. Simply using the out of bounds plays are very easy to track within the game. If your team is able to find an advantage within the “Special Teams,” it can be especially important in close games. Look back at last year’s numbers and see what impact the “Special Teams” had on your team.
For more ideas, feel free to contact us via e-mail INFO@dynamiccoachingtools.com
or on Social Media: @DynamicCoaching
-
FastModel Finish | Up North Challenge 2019
The 10th Annual Up North Challenge tips off on Friday Night, in Shepherd, Michigan. For this year’s event, we have decided to take one of the most exciting new concepts in basketball, and incorporate it into our tournament. You can learn more below.
If you are in love with the sport of basketball, you might have noticed an interesting basketball tournament that has taken place each of the last five summers. The event we are referring to simply goes by the name, “The Basketball Tournament (TBT),” and allows anyone the opportunity to compete for $2 million dollars.
One of the most recognizable things about The Basketball Tournament is the way that games end. Every game ends with a game winning basket, thanks to their “ELAM ENDING.”
No more deliberate fouling. Greater hope for late comebacks. Every game ends on a made shot.
We’re thrilled to announce that the @ElamEnding is officially BACK for #TBT2019! 🎉#YourTeamsYourTournament pic.twitter.com/r3v4ifAYFB
— TBT (@thetournament) April 15, 2019
Per TBT’s website, “The concept was developed by Cincinnati Reds groundskeeper and Ball State professor Nick Elam. After logging hundreds of NBA and college games, he came to an obvious, yet profound conclusion: intentional fouling (a) doesn’t work and (b) is incredibly boring to watch. From there, he spent years trying to figure out a way to eliminate this archaic late-game ritual. It ultimately became the Elam Ending.”
At this year’s 10th Annual, Up North Challenge, we will introduce our own version of the “Elam Ending.” Thanks to the help of our friends at FastModel Sports, we will implement the “FASTMODEL FINISH!” The FastModel Finish rules are simple.
- If the game is within 20 points, at the first dead ball under 4 minutes, the FASTMODEL FINISH will go into effect.
- If it is over a 20 point margin, the clock will continue to run.
- If the lead is still 20+ points at the 2 minute mark, the game is over.
- If the FASTMODEL FINISH is in effect, at the first stoppage under 4 minutes, there will be a “30 second timeout.”
- During the timeout, the officials will write the “target score” on a dry erase board next to the court.
- TARGET SCORE = Leading team’s score +7
- When play resumes, the clock will be turned off, and the first team to hit the “target score” is the winner.
- EVERY GAME ENDS WITH A “GAME WINNING SHOT!”
While we can not take credit for the concept, we are excited to receive feedback from the 48 teams and coaches in the Up North Challenge. Nick Elam watched and catalogued literally thousands of NBA and March Madness games, and found that teams resort to intentional fouling roughly half the time. In the 2018 NCAA Tournament alone, teams in 44 of the 70 second halves/overtime periods tried to come back by purposefully fouling. However, according to Elam’s data, in only three of those 44 occasions did the trailing team eventually come back to tie the game or take the lead. Our “FastModel Finish” will hopefully improve the end of game situations, create more excitement for the players, and open the eyes of basketball coaches to some alternative ways to end a game. At the conclusion of the tournament, we will be sending out a google form, to request feedback from all 48 teams. Once we have that feedback, we will be sharing a blog post with FastModel Sports, and talk about the positives and negatives from the “FastModel Finish.”
FUN FACT
The Up North Challenge and The Basketball Tournament have a small connection. Camp Darryl, a program started by Darryl Matthews, has played in all 10 Up North Challenge tournaments. An all-time great shooter, Travis Bader, played for Camp Darryl. Travis Bader played an important role in helping Overseas Elite win multiple “The Basketball Tournament” titles. - If the game is within 20 points, at the first dead ball under 4 minutes, the FASTMODEL FINISH will go into effect.